What is my 1st Internal Skill?
Internal Skills are the "levels" of Age of Wulin, allowing your character to progress and enhance your base stats. Leveling any 1st Internal Skill to level 25 will also allow you to advance the relevant meridian to its 36th Circle. Your Sect's 1st Internal Skill is your first step into the world of Wulin! If you're wondering what your Sect’s 1st Internal Skill is, see the table below.
Liangyi Heart Protecting Skill
Qi Stake Skill
Untroubled Mind Technique
Seven Lost Classics
Secrets of Dual Training
| Royal Guard|
How do I get my 1st Internal Skill?
Unlocking your Sect's 1st Internal Skill is as simple as choosing your desired Sect via the tutorial, then following the quest line! You will eventually receive the full book for your 1st Internal Skill from your Sect's leader NPC.
Can I learn another Sect's 1st Internal Skill?
In short - yes! As with every other skill in Age of Wulin, anyone can learn any Sect's 1st Internal Skill. There are limitations, of course. A player can only level another Sect's 1st Internal Skill to level 30, as opposed to the level 36 of a native user. You can obtain pages of a Sect's 1st Internal Skill via the regular Script Stealing in-game event.
What does my Sect's 1st Internal Skill do?
The 1st Internal Skill, as with every other Internal Skill, provides an increase in base stats, depending on the Sect to which it belongs. In addition, new unique "Internal Skill Special Effect" abilities are available, which scale depending on the skill level. For details on what each 1st Internal Skill's "Internal Skill Special Effect" is when maxed, see below.
You have a 15% chance to recover HP when attacking.
You have a 10% chance to absorb 250 damage from an attack, along with a chance to restore Internal Power and cause an AoE (area of effect) stun!
Reduce 90% of Internal Skill damage and 70% of External Skill damage taken when parrying.
Every 8 seconds, an attack will cause an additional 50% Yang damage, while also decelerating the target for 3 seconds. The target can then increase the speed of nearby enemies by 25% for 15 seconds.
Every sixth attack has a chance to restore 5% of your total Internal Power and knock the enemy back.
Every fifth attack will deal 3x your weapon damage to the target.
You have a chance to apply continuous damage to the target, preventing them from regenerating HP for 20 seconds.
You have a 40% chance to restore Internal Power while attacking, this restoration will scale from your Internal Breathing value.